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  1. GM

    Adventurer's Guild Adventurer's Guild - Quest Board

    Scout the Slime Horde Sponsor: The Adventurer's Guild Location: Southeast of Scribel Required Level: 3 Objectives: Read this library entry. Assess the current status and threat level of the slime horde. Do not lure the slimes towards the city. Update (source) Rewards: EXP: 150 Money: 30G
  2. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Level 1 quests have been updated Level 1 Quests Notably, the generic exploration quest was removed -- currently, I'd prefer for most "exploration" quests to be non-repeatable as a custom quest. Please make a custom quest if you want something explored. Added a few quests, removed...
  3. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    :blobrofl: To be fair, the river was about to stop making sense! It was dumping into the ocean into two different places on different ends of the continent and also draining into a waterfall/swamp/lake. It needed to be fixed!
  4. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Welcome! :blob_happy: And I hope you get the opportunity to writes lots more characters in the future!
  5. GM

    Adventurer's Guild Adventurer's Guild - Tavern

    :sweat_smile::sweat_smile::sweat_smile::sweat_smile: Hang in there Miss Konoha~ Would you like me to get you a coffee?
  6. GM

    Adventurer's Guild Adventurer's Guild - Quest Board

    Establishing a Spy Network (Note: This quest unlocks a new region!) Sponsor: The Adventurer's Guild Location: Spire Reef Required Level: 5 Objectives: Read this quest report. Travel to Spire Reef as an undercover spy. Locate GM's secret agent. Deliver the Special Communication Device to the...
  7. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Yup! This is the reason why this thread exists! :blob_hug:
  8. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    You don't have to talk to anyone. Just deduct X amount of money from your inventory and that counts as having "purchased" a permit. You can post a record of it in the Tavern if you like. I actually have zero plans to organize events, because I'm lazy. :blob_happy: I'm totally serious when I'm...
  9. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Although I should probably append this by saying... please don't end the whole universe. :sweating_profusely::sweating_profusely::sweating_profusely::sweating_profusely: If I recalled correctly, the first AG version had planet-eaters and world-ending scenarios? :blobrofl: Maybe let's keep this...
  10. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    :blob_happy: Yup! Of course! Although, I'd like to think that the design of this AG version is also heavily player-driven. Aside from the guild quests (which are supposed to be repeatable), the players should be able to get together and do almost anything. I'd encourage players to go crazy...
  11. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    The Scribel Region will probably cap out in guild quests around level 6-8, forcing players to move onto new regions. Basically, part of it depends on how quickly the GM team can stay ahead with creating new content ahead of the players. This version of AG also has a relatively strict power...
  12. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    What do you think?
  13. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Sure! Let me know when you have the edited values!
  14. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Maybe we can rename one of the shops to like a junkyard shop? Trash shop? Leftover items that nobody wants? Or perhaps a pawn shop? You wouldn't be expected to find anything good, but you might find hand-me-downs like rusty swords for cheap.
  15. GM

    Adventurer's Guild Adventurer's Guild - Library

    Memo Title: Scribel Region Memo Category: Location Content: Scribel is a region in the world of Tonia that includes the area surrounding Scribel City. The biome is predominantly woodland and the climate is mostly temperate. Many forest-related monsters and wildlife can be found in the region...
  16. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    I think I might strikethrough the river exploration quest. The content has been filled fairly clearly, IMO. Also considering striking out this one too. I'm also thinking of scrapping the general level 1 exploration quest, largely because nearby features are mostly getting found... and I...
  17. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    I'm not home yet :sweating_profusely:
  18. GM

    Adventurer's Guild Adventurer's Guild - Quest Board

    It's Time To Build A Bridge! OOC: Totally not stealing this from the SH forum game :blob_happy: + + + Recently, a suitable site for building a bridge over Scribel River was found. Let's acquire the building materials! Trees: 20 / 20 Boulders: 5 / 10 Builders: 10 / 10 Bridge Materials: Trees...
  19. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Market! There was recently a currency change, so the library article is outdated.
  20. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    For now, I'm going to say no -- mainly for the OOC reason that I don't really think it's fair for people to complete 5 quests all at once in a single report. So try to file one report at a time! :blob_paint: The writing itself is part of the experience!
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