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  1. GM

    Adventurer's Guild Adventurer's Guild - Quest Board

    Demonic Circles Sponsor: Scribel City Adventurer's Guild Location: Near Scribel city Required Level: 3 Objectives: Read these reports (source) (source) (source) (source) (source). Investigate for any further evidence of demonic circles or cult activity. Update (source) Lot of updates talk to...
  2. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Yeah, although the more I think about it, the x10 scale probably should have been there in the beginning. The thing about the “daily living cost” perfectly costing 1 (unit) means that players need to actively work with two currency names (or alternatively decimals), because most items are...
  3. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    I don’t think there were ever explicit rules, but I do think a x10 currency keeps things slightly rounder than a x100 currency.
  4. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    The downside to this is that it opens up the possibly of players pricing things in a way that makes the math slightly more annoying. Like an omelet costing 21G and a shirt costing 43G In contrast, daily items costing an easy number like 2G or 4G or 3G is convenient for players to process and...
  5. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    I’m fine either way, so we can just pick a system here and go with it — or go the chaos route where the receptionist decides lol XD
  6. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    What do people think? My thought if like two people team up to get 5 slimes each, to me that is sort of a half award. Whereas if each party got 10 slimes (20 total), that’s sort of like a full award for both?
  7. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    For me, the thought process was putting the currency in a range that most English-speaking countries are familiar with? Like a similar strategy is taken with the Pokémon or JRPG games, I think. A potion costing 100G or 300G is very similar to the yen valuation.
  8. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Also officially multiplying currency by x10 Please remind people that they should multiply their current money by x10. Daily cost of living is now 10G.
  9. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    TODO: Need to make quests for slime hoard and @Yorth’s poison investigation :blob_sleep:
  10. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    We could implement a fine system. :blobrofl: If adventurers cause collateral damage, fine them. Run up a tab lol. Obviously the goal is to keep everyone broke. And also maybe more things for people to dump their money on could help. Like renting an apartment or buying a house.
  11. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    I liked the idea of multiplying by 10 everywhere to get greater granularity on the currency. I think one of the struggles is that there aren’t obvious expenditures in the game except for RP. There is a loose “daily living costs are 1G per day”, but it’s not enforced in any way. However the...
  12. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Some updates about direction the game is going in. First, the Scribel Region guild quests are getting capped at around level 6-8. The rationale for this is that the starting area is generally safer for most players, and the eventual goal is to incentivize characters to get out to other places...
  13. GM

    Adventurer's Guild Adventurer's Guild - Tavern

    Someone want to write up the quest for this, I'm lazy today~
  14. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    @Feathers95 npc shops are up for now
  15. GM

    Adventurer's Guild Adventurer's Guild - Quest Board

    Talent Show Sponsor: Scribel City Guild Location: Scribel City Required Level: 1 Objectives: Perform at the City Special Gala Show. Leave a favorable impression on influential donors and politicians. Description: While I'm aware that most of you don't think about local politics, the Scribel...
  16. GM

    Adventurer's Guild Adventurer's Guild - Quest Board

    River Crossing Sponsor: Scribel City Guild Location: Scribel River Required Level: 1 Objectives: Examine the river near Scribel City. Assess if there is any spot on the river appropriate for: Fording the river on foot Building a ferry pier Building a bridge Assess if there are any dangerous...
  17. GM

    Adventurer's Guild Adventurer's Guild - Quest Board

    Stone Shortage Sponsor: Scribel City Guild Location: Near Scribel City Required Level: 2 Objectives: Explore the surrounding region. Locate an additional source of stone. Assess the site for the possibility of establishing a quarry. Assess the feasibility of a transportation route...
  18. GM

    Adventurer's Guild Adventurer's Guild - Quest Board

    Diplomatic Mission to the Lizardmen Sponsor: Scribel City Guild Location: South of Scribel Required Level: 3 Objectives: Read this quest report. Make contact with the Lizardmen (?) and offer gifts (will be provided by the Guild). Determine if the Lizardmen are hostile and/or intelligent...
  19. GM

    Adventurer's Guild Adventurer's Guild - Quest Board

    Demonic Boar Sighting?? Sponsor: Scribel City Guild Location: North Scribel Forest Required Level: 6 Objectives: Read this quest report. Report any sightings of a giant demonic boar. Update: Demonic something sighted (source), as well as a "strong beast" (source) Demonic beasts (boards & bear)...
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