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  1. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    I've been trying to keep the less dangerous jobs to under 20% exp to the next level.
  2. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    There's East/West exploraton quests still up. Otherwise take a random quest and just... take an extra long trip. :blob_happy:
  3. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    I never replied to this! :blob_upset: Yeah! I'll add a hospital/clinic quest. I actually originally had one planned, but I ended up discarding it since I couldn't think of anything unique about it. I want to avoid an apothecary guild quest in Gelderholm, because I feel like it would give the...
  4. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    I bumped it up to 35.
  5. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    I reduced the exp by 5 (except for the friend one, because I think it's good to push players to make friends!) I didn't add tools because to me, these quests are more of a formality for players to have an opportunity to develop their characters if they want to. To me, it felt like some of the...
  6. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    I added tutorial quests, mostly for characters who want an excuse to develop their new characters in the beginning. If people think they're too weird, I can get rid of them.
  7. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    I’ll do anything that people come up with ^^ Write it into a quest report and then we can open a region!
  8. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Finally done with Gelderholm quests up to the Rank D exam. I hope the quests aren't too melodramatic. I think I will take a break here until somebody clears the Diplomatic quest. :sweat_smile::sweat_smile::sweat_smile: Whoever discovers the next Rank E region -- can it please be not as intense...
  9. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Best of luck! Hang in there!
  10. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    You’re not totally off the mark, actually! :blobrofl: There’s a level 5 quest called “A Hidden Mark” — and I would say that it sounds very suspicious!
  11. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Technically the eggs are already stolen from their original parent. So she could try to figure out how to return the eggs to their original nest
  12. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Can you describe an example quest line for me? And maybe what a license would entail?
  13. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Ah, I see~ Could you have him craft a potion that buffs him and then drink it before going? Or perhaps prepare some "medicine" that he brings along? Medicine doesn't count as a tool, right? :blobrofl: In either case, I changed the wording of the exam to specifically refer to "weapons".
  14. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    I also modified the wording of the Rank E exam to include a knife, and changed the word "tools" to "weapons". Rank E Promotion Exam Sponsor Scribel City Adventurer's Guild Location Gem's Ravine (Northwest of Scribel) Objectives Survive for two weeks without any weapon...
  15. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Going back to this -- would anyone like to find an unranked region so I can make another Rank E exam? West / South / East?
  16. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    Yes, but this is also set in the beginner region where the weakest animals / monsters are. Wouldn't the World of Tonia concept of "survivalism" also scale with the difficulty of the world? In a fantasy world, you would still have wilderness experts who taught survivalism classes and made...
  17. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    To be fair, as the author of the story, you have incredible control over how the story goes, and the world is at your fingertips. The exam can be as easy as you want it or as hard as you want it. It's not exactly a problem if your character decides to familiarize themselves with the exam...
  18. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    In either case, I think we have more people who would like alternate exams? So far it's @AliceShiki -- anyone else? I think it's probably good to come up with alternate exams. Or maybe a different E rank region with a different exam. But I'm thinking that "survival" will definitely still be...
  19. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    *nodsnods* I can see that! Speaking from GM's in character (IC) perspective: Much of the World of Tonia is wilderness. You won't always be around civilization or friends or allies. Being an adventurer in AG means going off to strange lands (often alone) — and surviving no matter what you...
  20. GM

    Adventurer's Guild Adventurer's Guild - OOC Room

    :blob_happy: The Guild doesn't expect its adventurers to be ordinary people. Their philosophy is that if you're too ordinary, maybe you're not cut out to be an Adventurer. It's frankly not that much more difficult than the Hunter Exam (in Hunter x Hunter) or the Beacon academy exam (in RWBY)...
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