Would like feedback on my first ever Action/Fighting scene

dayses

New member
Joined
Mar 16, 2026
Messages
13
Points
3
So I've written some stuff which I thought looked good on paper. But then again, I feel it might just be my bias as a writer towards my work. So if anyone could go through this it would be really great. There will be more such scenes coming in the next 2 chapters so I could use the feedback to write it better and/or edit the old one too.

Where Worlds Meet - Chapter 3: Punching might actually work - The particular chapter

Where Worlds Meet - The story


P.S its a short chapter but yeah
 
Last edited:

Worthy39

The protagonist's third cousin, twice removed
Joined
Aug 6, 2025
Messages
732
Points
93
First up, you made a grammar mistake with "speeded himself up."
Second, generally, someone fighting with a staff isn't going for kicks, the whole point of the staff is to stay out of striking range, if he can kick you, you can probably kick him. One of two things would've happened after the block depending on his acrobatic ability. If it was low, he would've simply done a basic staff strike, where he instantly pulls the top part back and brings the bottom up to hit from below. Or, if he was especially acrobatic, and the pole was strong enough, maybe he could've used the leverage his arms made to flip over the guy and kick him in the back of the head or something.
 

dayses

New member
Joined
Mar 16, 2026
Messages
13
Points
3
First up, you made a grammar mistake with "speeded himself up."
Second, generally, someone fighting with a staff isn't going for kicks, the whole point of the staff is to stay out of striking range, if he can kick you, you can probably kick him. One of two things would've happened after the block depending on his acrobatic ability. If it was low, he would've simply done a basic staff strike, where he instantly pulls the top part back and brings the bottom up to hit from below. Or, if he was especially acrobatic, and the pole was strong enough, maybe he could've used the leverage his arms made to flip over the guy and kick him in the back of the head or something.
Thanks a lot for that and the alternate suggestions as well. While thinking about it again based on what you said, I got another alternate way it could go. So he wouldn't have kicked if he could have used his staff. but now I'm thinking along with the block, he gets a strong grip on the staff and hence the guy has to kick. And the fact that he can hold it solidly ties in with the protagonist's ability as well. what say?

but also what do you think about the part where he tries to attack him from both sides, like what with the staff throwing on one side and the attack on the other?
 

Ellie_in_Pink

Member
Joined
Aug 2, 2025
Messages
28
Points
13
Short chapter? Perfect for reviewing. Let's crack this bad girl open and check what's under the hood!


"Begin"

At the instructors words, my opponent moved first. He had a staff, spinning it fast. It had longer range than the average weapon and offered defensive capabilities too. He brought the staff down, aiming for my head. I raised my gloved hands and stopped the attack.

Clean up dialogue by merging it with action when the person speaking and the person performing the action are the same. You'll save on confusion and dialogue tags.


Next, you need to describe setting and characters before we begin. Even in an action series. First, because we need to be able to imagine a setting that they are fighting in. Is is a dojo, an open field, a battleground? All of these details would be context clue that would shape how we view the fight. Second, in order for a fight to matter to a reader, we need to know the stakes. You don't need to exposit this, show don't tell, after all. But we need context clues. Which we get, again, through scene and character description.

Third, separate paragraphs when the person who is speaking/performing an action changes. Even if that makes for shorter paragraphs. That will help create more narrative flow, as well as help avoid confusion.

Or so I thought.

The staff was a distraction, as he aimed a kick at my side. His movements were faster than regular human beings but he wasn't just a speed type hunter. I dived backwards aiming to create some distance and avoid his kick.

Jargon like "speed type hunter" means nothing to us until the terms are introduced. So don't bring them up unless your Point of View character is as confused as the reader or you are prepared to at least give a hint as to what it means. Here, before we even know who any of your characters are, it's hardly worth bringing up world-terms like this yet.

My suspicion was confirmed when he threw the staff at me on the right and ran towards me on the left. He had some control over the wind as he guided the staff with his powers and speeded himself up.

Someone else already pointed out the "speeded" error.

Knowing that it would be difficult either way, I ran towards him and considered that taking a blow would not be a problem if I could land one solid hit due to my enhanced strength. It turned out to be advantageous for me as he didn't expect me to close the distance myself.

First, you are telling instead of showing. Don't tell us he has enhanced strength, show us. Have him do something that isn't possible. Then give context clues to show why he is able to do this.

My attempt made him lose his focus and he couldn't control both the staff and his movement. The staff managed to lightly graze me but ultimately, it fell with a clatter, rolling away as he put all efforts into escaping my punch. With me now between him and the staff, he hesitated.

It was also at this point I understood his limits. He could move at approximately twice my speed but if he was controlling the staff along with his own movement, his concentration would be split and he would find it difficult to control both.

While he took a second to think of his next move, I flung the staff at him. He too, had a plan ready and he launched into an elaborate flying kick to take me out in one hit. As he moved mid-air, he deflected the staff away and that caused his one-shot move to slow down significantly.

I stepped forward to meet his foot with my fist. And well, when it came to speed vs strength, one hit would be enough.

His foot broke.

Foot broke ... show me, don't tell me. Describe a crack, a bone sticking out, a scream, something.


Okay, conclusion time. You have a handle on choreographing fight scenes. Genuinely, it's a hard skill and you are well on your way. That being said, that is all this is. You could have put it in any chapter you wanted, and it would have made just as much sense. This isn't the first chapter of a story because ... there's no story being told. Don't get me wrong, I'm sure you have one in your head. I'm sure in develops a bit more in the next few chapters. But the reader is unlikely to get to chapter 2, because we don't have any connection to the world, the characters, or any sort of mystery.

I'm not trying to be mean here. You have a skill that you are developing, and that's awesome. But you'll need to broaden the scope of your craft if you want to turn your love for action scenes into an actual story that can house them.

I hope that helps, and I wish you the best of luck!
 

dayses

New member
Joined
Mar 16, 2026
Messages
13
Points
3
Short chapter? Perfect for reviewing. Let's crack this bad girl open and check what's under the hood!




Clean up dialogue by merging it with action when the person speaking and the person performing the action are the same. You'll save on confusion and dialogue tags.


Next, you need to describe setting and characters before we begin. Even in an action series. First, because we need to be able to imagine a setting that they are fighting in. Is is a dojo, an open field, a battleground? All of these details would be context clue that would shape how we view the fight. Second, in order for a fight to matter to a reader, we need to know the stakes. You don't need to exposit this, show don't tell, after all. But we need context clues. Which we get, again, through scene and character description.

Third, separate paragraphs when the person who is speaking/performing an action changes. Even if that makes for shorter paragraphs. That will help create more narrative flow, as well as help avoid confusion.



Jargon like "speed type hunter" means nothing to us until the terms are introduced. So don't bring them up unless your Point of View character is as confused as the reader or you are prepared to at least give a hint as to what it means. Here, before we even know who any of your characters are, it's hardly worth bringing up world-terms like this yet.



Someone else already pointed out the "speeded" error.



First, you are telling instead of showing. Don't tell us he has enhanced strength, show us. Have him do something that isn't possible. Then give context clues to show why he is able to do this.



Foot broke ... show me, don't tell me. Describe a crack, a bone sticking out, a scream, something.


Okay, conclusion time. You have a handle on choreographing fight scenes. Genuinely, it's a hard skill and you are well on your way. That being said, that is all this is. You could have put it in any chapter you wanted, and it would have made just as much sense. This isn't the first chapter of a story because ... there's no story being told. Don't get me wrong, I'm sure you have one in your head. I'm sure in develops a bit more in the next few chapters. But the reader is unlikely to get to chapter 2, because we don't have any connection to the world, the characters, or any sort of mystery.

I'm not trying to be mean here. You have a skill that you are developing, and that's awesome. But you'll need to broaden the scope of your craft if you want to turn your love for action scenes into an actual story that can house them.

I hope that helps, and I wish you the best of luck!
waaaaiiittt this is chapter 3, there are 2 chapters before this. i realise i should have linked it to the whole story or something, my bad

although accepted, speed-type hunter might have just popped up out of nowhere. with regard to the show not tell part, i have thought of this one edit where he gets a hold on the staff along with blocking which makes it impossible for the guy to counter/complete the set attack as suggested by worthy39 above. and so the kick ties into it.

and about the aftermath of the punch, i intended to go into that in the next chapter (4th) as in how it was not only his foot that broke but cracks in the bones higher up also due to a shockwave/ripple effect caused by the sheer power of the punch

also wrt the description of the mat (as in location of the fight), it was introduced in the previous chapter but lacking the description part that you mentioned so i've made some small edits to that too in the previous chapter as well
 
Last edited:

LuciferVermillion

The sadist & madman
Joined
Nov 29, 2020
Messages
116
Points
83
At the instructors words, my opponent moved first. He had a staff, spinning it fast. It had longer range than the average weapon and offered defensive capabilities too. He brought the staff down, aiming for my head. I raised my gloved hands and stopped the attack, holding onto the staff.
First off, if the mc is a fighter, he should've noticed the staff right at the beginning.

Everyone knows what is a staff, so you don't need to explain it's use. I'm not sure what does average weapon means though. A staff is a staff, if you compare it to a dagger or sword it's longer. If you compare it to a spear or pike then it's short. If you compare it to kunais, shurikens, or throwing knives then it's pointless to talk about range.

So the opponent brought the staff down but aiming the head. Hmm, you must be prostrating.

No mention on whether it's a thrust or swing. Gloved hands or not, I wouldn't choose to catch a staff, not to mention he was fast.


Painful to read in just one paragraph. I think I'm quite good in fight scenes so I will give a sample, don't mind if I do. I mainly focus on choreography.


The moment the instructor declared, my opponent drew his staff with a swift spin and took a stance.

He took a step forward-- then a quick thrust aiming my face.

...it's alright. It's not that fast.

It stopped when I caught the tip. But then--

"Urk--!?" A groan escaped from my lungs when I felt an impact at the right side of my ribs.

It was a kick.

He knew I would catch it. He made use of that and sprinted forward to throw a kick.
 

dayses

New member
Joined
Mar 16, 2026
Messages
13
Points
3
First off, if the mc is a fighter, he should've noticed the staff right at the beginning.

Everyone knows what is a staff, so you don't need to explain it's use. I'm not sure what does average weapon means though. A staff is a staff, if you compare it to a dagger or sword it's longer. If you compare it to a spear or pike then it's short. If you compare it to kunais, shurikens, or throwing knives then it's pointless to talk about range.

So the opponent brought the staff down but aiming the head. Hmm, you must be prostrating.

No mention on whether it's a thrust or swing. Gloved hands or not, I wouldn't choose to catch a staff, not to mention he was fast.


Painful to read in just one paragraph. I think I'm quite good in fight scenes so I will give a sample, don't mind if I do. I mainly focus on choreography.


The moment the instructor declared, my opponent drew his staff with a swift spin and took a stance.

He took a step forward-- then a quick thrust aiming my face.

...it's alright. It's not that fast.

It stopped when I caught the tip. But then--

"Urk--!?" A groan escaped from my lungs when I felt an impact at the right side of my ribs.

It was a kick.

He knew I would catch it. He made use of that and sprinted forward to throw a kick.
Whoaa ok now that looks great. I'll work on modifying mine based on this, thank you!
 

HouseDelarouxScribbles

Well-known member
Joined
Sep 29, 2024
Messages
57
Points
68
I think that for the context of the scene (a fight within a controlled environment), it felt about right. It is a training fight between a person who punches and a person who uses a staff. I like the battle commentary, it gives some insight into why the actions are happening though it starts to become stiff in the middle; ("He had some control over the wind..."), that is when the thinking feels 'too slow' for the action. What should be an 'action' part is flattened by the dialogue.

I do question the logic of the staff throwing and general fight logic, it seems very strange to me. Perhaps it is part of the fighting style melded with hunter-magic, or the staff-user is inexperienced as well. Logically, this is a fight where one side has greater strength and one side has greater agility. But why does the staff user play into the strength user's strengths by not keeping a distance? Also, I believe if striking with the staff is ineffective/able to be grabbed in the first place, there doesn't seem to be any reason to use the staff and the fight was lopsided to begin with. A more believable sequence might be that the strength user closes in on the natural weakness of using a staff, which is the inside middle portion which is not easily maneuverable. But if people are throwing staffs all around and using wind arts to redirect them, there's not much point to this. What do you think?
 

dayses

New member
Joined
Mar 16, 2026
Messages
13
Points
3
I think that for the context of the scene (a fight within a controlled environment), it felt about right. It is a training fight between a person who punches and a person who uses a staff. I like the battle commentary, it gives some insight into why the actions are happening though it starts to become stiff in the middle; ("He had some control over the wind..."), that is when the thinking feels 'too slow' for the action. What should be an 'action' part is flattened by the dialogue.

I do question the logic of the staff throwing and general fight logic, it seems very strange to me. Perhaps it is part of the fighting style melded with hunter-magic, or the staff-user is inexperienced as well. Logically, this is a fight where one side has greater strength and one side has greater agility. But why does the staff user play into the strength user's strengths by not keeping a distance? Also, I believe if striking with the staff is ineffective/able to be grabbed in the first place, there doesn't seem to be any reason to use the staff and the fight was lopsided to begin with. A more believable sequence might be that the strength user closes in on the natural weakness of using a staff, which is the inside middle portion which is not easily maneuverable. But if people are throwing staffs all around and using wind arts to redirect them, there's not much point to this. What do you think?
aha thats where the ability really comes in. striking with the staff would not be necessary blockable/holdable always, but in this case our buddy has enhanced strength and hence is able to grip strongly in such a way that the staff simply cannot be moved unless he lets go of it, or in this case, unless another attack threatens the strong guy. that was the logic. of course, initially it was worse but it was @Worthy39's comment that gave me this idea to showcase the strength ability better instead of a generic fight between 2 people.

the thinking feeling slow, i understand, ill try to make some changes to that too.

and for the general logic of the later parts of the fight sequence, completely accepted. the staff on one side and the guy on the other looked good in my head but felt a bit...for want of a better word, but lack of one...dumb on reading it a few times but i still posted it because i wanted to show the wind powers in effect. the flexibility would be that the additional movement speed is offered along with direction changes to the staff which would have worked had the strength guy not moved forward and broke his concentration, so on and so forth

thanks for your feedback and your time!
 
Top