MR.Squabbles
Member
- Joined
- May 7, 2025
- Messages
- 11
- Points
- 13
Hey everyone, I’ve been thinking about my release schedule and could use some perspective from other creators.
Right now, my process for each chapter goes like this:
I write the chapter first, then sketch/draw around 4–6 scenes from it. Once those illustrations are done, I publish the chapter.
The thing is, this takes a lot of time. I love adding visuals, it helps me bring the story’s tone and emotion to life. But it also slows down my chapter releases by quite a bit.
So here’s my question: Should I start dialing back the art a little (maybe only 2–3 drawings per chapter, or even just 1), so I can release more chapters more consistently?
I’m torn because I don’t want to lose the immersive vibe that the art gives the story, but I also know readers value consistent uploads and story momentum.
How do you all balance quality art vs. consistent storytelling?Would you rather see more frequent updates with fewer drawings, or keep the visuals heavy even if that means slower releases?
Appreciate any thoughts or advice — especially from people who juggle both writing and illustration.
Link to my story: Traveling With a Z-Rank Adventurer and My Online Package Delivery Skill
Right now, my process for each chapter goes like this:
I write the chapter first, then sketch/draw around 4–6 scenes from it. Once those illustrations are done, I publish the chapter.
The thing is, this takes a lot of time. I love adding visuals, it helps me bring the story’s tone and emotion to life. But it also slows down my chapter releases by quite a bit.
So here’s my question: Should I start dialing back the art a little (maybe only 2–3 drawings per chapter, or even just 1), so I can release more chapters more consistently?
I’m torn because I don’t want to lose the immersive vibe that the art gives the story, but I also know readers value consistent uploads and story momentum.
How do you all balance quality art vs. consistent storytelling?Would you rather see more frequent updates with fewer drawings, or keep the visuals heavy even if that means slower releases?
Appreciate any thoughts or advice — especially from people who juggle both writing and illustration.
Link to my story: Traveling With a Z-Rank Adventurer and My Online Package Delivery Skill