CountVanBadger
Inventor of the you-know-what
- Joined
- Nov 5, 2025
- Messages
- 493
- Points
- 93
I've been interested in text-based video games for a while. At first I wanted to make a visual novel, but I don't have the skill or money to pay for an artist. I've fooled around a little with Twine a few years ago, but I'm not a fan of "games" that just make you choose from a selection of options. I just found out about a program called Adrift that's supposed to make developing parser-based text adventures really easy. FYI, a parser based game is one where you type in what you want to do. "LOOK WINDOW", "TAKE SWORD", "DRAW MUSTACHE ON SLEEPING GRANDMA," etc. I'm thinking about trying it out and seeing what I can throw together.
Does anyone here have any hot takes or politically incorrect opinions about parser based text adventures?
Does anyone here have any hot takes or politically incorrect opinions about parser based text adventures?